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The Legend of Zelda: Spirit Tracks
SpiritTracks boxart
Developer(s) Nintendo
Publisher(s) Nintendo
Release date(s) Japan December 23, 2009
America December 7, 2009
Europe December 11, 2009
Genre(s) Action-adventure
Mode(s) Single player
Platform(s) Nintendo DS
Media DS card
Preceded by The Legend of Zelda: Phantom Hourglass
CreditsGallery

The Legend of Zelda: Spirit Tracks is a Nintendo DS video game announced during Nintendo's 2009 GDC press conference. The game's main premise is trains. The protagonist Link will construct train tracks and fights through hoards of enemies and solve challenging puzzles in dungeons. The game will be released in the end of 2009.

PlotEdit

Virtually nothing is known about the plot so far. Link is confirmed to be the protagonist of the game, though a Phantom will follow him and help him with certain tasks, instead of attacking him like in Phantom Hourglass. Princess Zelda returns as always. It has been confirmed that these are not the same characters as in Phantom Hourglass and The Wind Waker, and that this plot takes place 100 years after Phantom Hourglass ends.[1] The main theme of the game is trains.

GameplayEdit

The gameplay will be similar to that of The Legend of Zelda: Phantom Hourglass. While not confirmed, it seems as if the game is played via the touch screen as it was in PH. A map is seen on the top screen, along with where the train tracks are. While on the train, Link can shoot cannons from his locomotive. The game includes typical dungeons as well, along with the addition of bosses that span two screens. A Phantom seems to accompany Link along his journey. His role is unknown, though it seems to be the same kind as in Phantom Hourglass, as well as being invincible.. The Phantom can do things that Link can't such as walk through lava. He can also attack enemies and distract them as well as Link goes behind them and attacks their back.

DevelopmentEdit

During E3 2008, Nintendo president Satoru Iwata confirmed that the Mario and Zelda teams were hard at work, but didn't reveal anything else. Fans would have to wait until over half a year until the next entry in the series would be revealed during Iwata's keynote address at GDC. Before the keynote started, many speculated as to whether the game would be revealed or not, and many thought it would be for Wii. Though at the end of the conference, after announcing Virtual Console Arcade, a trailer showed off the game, which was welcomed to a great amount of applause. He then confirmed that the game would be released later in 2009.

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